Game
Game-oriented configuration
Game:
lobby-countdown: 3
min-players: 2
max-players: 8
custom-leave-location:
enabled: false
location:
x: 1
y: 2
z: 3
yaw: 4
pitch: 5
world: yourworld
lines-per-kill:
value-at-start: 1
value-added-per-phase: 1
phases:
build-time: 4
combat-time: 90
Rewards:
Kill:
enabled: true
reward-value: 5
Win:
enabled: true
reward-value: 40
Participation:
enabled: true
reward-value: 10
building-blocks:
can-only-build-during-build-phase: false
max-building-height: 5
red:
type: red_wool
blue:
type: light_blue_wool
force-balance-on-start:
enabled: false
kits:
marksman:
time-between-each-arrow: 2.0
max-arrows: 2
infiltrator:
paid: true
price: 2000
time-between-each-arrow: 8.0
max-arrows: 1
shredder:
paid: true
price: 4000
time-between-each-arrow: 4.0
max-arrows: 2
ninja:
requires-achievements: true
paid: false
price: 4000
time-between-each-arrow: 2.0
max-arrows: 1
invincibility:
enabled: true
time-in-ticks: 60
max-game-time:
enabled: false
time: 300
teams-colors:
blue: BLUE
red: RED
sound-on-hit:
enabled: true
sound: NOTE_PLING
commands-on-events:
on-kill:
commands:
- myCommand1 {attacker} {hit}
on-win:
run-for-all-players: true
commands:
- myCommand1 {player}
on-lose:
run-for-all-players: true
commands:
- myCommand1 {player}
on-game-start:
run-for-all-players: true
commands:
- myCommand1 {player}
team-joining:
balance-check: true
switching-teams-queue: true
Spectator-Mode: true
Spectator-Item:
id: compass
name: "&b&lSpectator Menu"
Spectator-Menu:
name: "&lSpectator Menu"
head:
name: "&f&l{player}"
blue: "&fTeam: &b&lBlue"
red: "&fTeam: &c&lRed"
Achievements:
beginner:
reward: 100
expert:
reward: 500
pro:
reward: 1000
noob:
reward: 100
serialkiller:
reward: 1000
Last updated